meilleur Texture Atlas
Aperçu. 3d meshes, textures, particle systems, and many other elements that are usually drawn on the screen 30 times per second (in. A texture atlas is an arrangement of game sprites on a single image file, used by the game to store and access associated sprites more efficiently than with individual files.
This is good for users who are preparing content for use with a computer game. Now how it works is that i create an object of gameobject class, specify a source png, and then it automatically creates an opengl texture and a box2d body of the same dimensions. 3d meshes, textures, particle systems, and many other elements that are usually drawn on the screen 30 times per second (in.
Atlases are basically a fancy word for sprite sheets.
It's just a single image that contains many smaller images within in. The preferred place to create a texture atlas is within an asset catalog (see creating a sprite atlas), but you can also put your source textures in an.atlas folder in the app bundle. Loads images from texture atlases created by texturepacker. Texture atlas was originally part of the game developer kit and is a plugin that reduces the size of textures for a model and gathers them all to one single texture.